Complete rune using gaunts and serker shield from Sunxuemei's blog

Demon horn: You want 90 dungeoneering: From that time, I could have accumulated OSRS gold numerous prayer potions to last me a life. Non-category. Bone crusher: by 62 Dungeoneering, I might have buried all the bones by myself and attained a bigger prayer level than I would if I worked the time to acquire this. Tome of frost: once I get the the number of tokens I need, I could have gathered a lot of water runes, they fill up the entire of my own bank. Everything else is par. I have just listed some of the dungeoneering benefits, but I'm sure there are more, all of the member ones I'm not very sure about, therefore it would be helpful for someone to give me a brief review of them. Finally, what do you really think about dungeoneering rewards? I've had a great deal of success with my ranging build so far, but I'd really like to hear your ideas on how to improve.

Complete rune using gaunts and serker shield. Full d'hide (d'hide coif optional, never really noticed a difference) and anti-dragonbreath shield. Maple longbow (sighted) and rune scim are the chief weapons, using a shortbow for unarmoured or lightly armoured targets. Kayle's sling and crossbow with bolts for idiots attempting to pull dumb tricks on me. I soundly beat every staker my level (and always beat people up to ten levels higher than me) unless they're rune-wearing mages or assembles similar to mine, both cases in which I give them a run for their money.

Yes I know magic level could be higher, but I can't say that I actually care, at the moment. I've heard a rumor that higher magic levels generally lower the amount of magic damage taken, however, thus training it greater (without leveling hp) through high alchs or teleports would probably be useful in the long term. My principal concern are 3 variables: the scope I must train stove, attack, and defense.

I will not be leveling up strength anymore; power is unecessary in staking and that I believe I have trained it up too much today. Currently, I am training strike to keep up with range just enough so as to not impact combat level, which is pretty straightforward. I had optimally like a staker at about level 80-85, where rangers reach their prime comparative to meleers going mad out on att, str, and def. However I'm unsure what my shield level ought to be by the time I get to cb 80-85 (and remember, the further defence I train the attack/range I will have in comparison). Anybody want to buy RS gold throw a few tips regarding this and any other aspects of my staking construct?

Previous post     
     Next post
     Blog home

The Wall

No comments
You need to sign in to comment